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The Leper is a self-sufficient melee fighter in Darkest Dungeon 2. His highly effective assaults include the occasional downside, however he all the time has a way of powering by way of hardship. His stoic nature makes him probably the most forgiving characters within the recreation by way of Stress administration, and he may even heal himself when the going will get powerful.
The Leper has a powerful suite of expertise, and it may be exhausting to determine which of them to equip. We have put collectively our greatest Leper construct; strive it and see what the masked juggernaut can do!
Leper Overview
The Leper makes use of highly effective assaults from the entrance row, damaging enemies in their very own entrance ranks. Whereas he boasts spectacular harm output, the Leper dangers inflicting Blind on himself with most assaults. This considerably reduces his general harm output if it is not handled, as he’ll both have to spend turns eradicating Blind or attacking by way of it with a excessive danger of lacking.
When he is not attacking, the Leper can buff or heal himself, and even cut back his personal Stress. This implies he requires little assist from different get together members and is much less prone to fret by animosity throughout the get together. The best Leper construct hits exhausting, units up for the subsequent assault, then hits exhausting once more.
This construct assumes that you’ve accomplished the Leper’s backstory by way of repeated visits to the Shrine. Doing so unlocks all of his expertise. Keep in mind, you may solely have 5 expertise outfitted at a time, and every hero’s loadout resets initially of a run. Do not forget to equip the fitting expertise earlier than the primary battle within the prologue!
Ability Picks
Chop
The Leper’s default offensive talent is surprisingly highly effective, with a powerful most base harm of 12. With buffs and the occasional important hit, Chop has the potential to deal large harm. If not for the truth that every use has a three-in-four likelihood of inflicting the Leper with Blind, this talent could be used nearly each flip. As it’s, you may have to eliminate Blind earlier than you make your subsequent Chop assault.
In case you use a Mastery Level to improve Chop, the chance that the Leper will endure Blind after use is diminished. Higher nonetheless, the assault’s most base harm will increase to an unbelievable 16, making it supreme for rapidly whittling down bosses.
Reflection
Reflection is important for preserving the Leper within the struggle, because it removes Blind. It additionally supplies a minor Stress discount and removes any Combo tokens enemies could have positioned on him. Ideally, you will discover different methods to stop or take away Blind in order that the Leper would not should spend a flip recovering, but it surely’s necessary to have Reflection accessible as a final resort.
Wreck
As soon as Wreck is unlocked, it is an excellent concept to have the Leper apply it to his first flip and reap the advantages as early as potential. This talent grants the Leper a buff that will increase his harm output by twenty % every time he takes harm. Since he is spending all of his time within the first two ranks, this could set off usually. Chances are you’ll even take into account making use of your preliminary Mastery Level to Wreck on the first Inn; as soon as upgraded, Wreck additionally afflicts the Leper with Bleed, dealing two harm to him in the beginning of his flip. This minor inconvenience ensures that the Leper will get his harm buff when his flip begins. When you have different makes use of for that Mastery Level, you should use expertise just like the Occultist’s Wyrd Reconstruction to use Bleed to the Leper manually.
Intimidate
Intimidate is used as a complement to Wreck; it grants the Leper two stacks of Taunt, forcing enemies to assault him if he’s a sound goal. It additionally applies two stacks of Weak spot to a goal enemy, decreasing the quantity of harm it offers. That is incredible towards bosses however is beneficial in regular encounters as effectively. The Leper’s different Taunt talent, Face up to, buffs the Leper relatively than debuffing an enemy. Nonetheless, it grants a rise to the Leper’s Burn, Blight, and Bleed resistance, probably stopping him from getting Wreck triggers.
Solemnity
When the scenario inevitably spirals uncontrolled (that is Darkest Dungeon, in spite of everything) the Leper can use Solemnity to heal himself and take away Stress on the similar time. Whereas Solemnity all the time removes no less than two factors of Stress, it solely heals the Leper if he has lower than one-third of his hit factors remaining. Your get together’s Plague Physician will definitely recognize having fewer teammates to maintain wholesome. If upgraded with a Mastery Level, the therapeutic from Solemnity is considerably elevated.
Trinkets, Quirks, and Fight Gadgets
The most effective issues you are able to do for the Leper is equip him with a comparatively frequent fight merchandise. Milk-Soaked Linen removes Blind from the focused get together member. Since it is a fight merchandise, it may be used with out spending a flip – because of this a Leper outfitted with Milk-Soaked Linen can take away Blind from himself and instantly swing with Chop.
Throughout your journey, be looking out for Trinkets that improve Debuff Resistance. These will cut back the prospect that the Leper’s assaults will Blind him. If you cannot discover any of those, melee or basic harm boosts are all the time welcome, as are any Trinkets or Quirks that may randomly apply Taunt. Hit Factors and important hit fee are strong backup choices by way of stats to prioritize.
Since this construct makes use of Wreck, it truly behooves you to keep away from upgrades that grant resistance to Burn, Blight, or Bleed. A damage-over-time impact is assured to set off Wreck and buff the Leper, and the harm he takes from these results is negligible.
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